Time: Game Maker Blog
Latest Active Project:
Octohead
Genre: Platformer
Started: April 1, 2010
Latest Download: Blog Post
Version: 0.1
2009-12-24

Robot Man

I created a walking animation one day for a robot, whom I quickly gave the name "Robot Man."  For the last few days, I've created more animations and built several gameplay features around this character and added many different aspects to the game, including floating platforms, buttons, sloped terrain, blast vents (don't do anything other than vent right now), the ability to punch and shoot spikes, and a jetpack.

Robot Man
Download Links:
MediaFire
2009-12-19

Drawing?

Lately, I've been doing very little in the way of programming.  Due to the time constraints put on by school work, I've generally been turning to making some fun pixel art on the computer.  Luckily, I do have a new game coming along (a few graphics and conceptual creations are done, but programming won't begin until the entire game is laid out) that I will be working on with The Berryster.  He will be doing graphics and art, and I will be programming the game.

Here are a few of the doodles I've created over the past month or so:







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